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      James S. Wang

      James S. Wang

      Gameplay programmer specializing in networked gameplay and multiplayer system design. Using Unreal Engine 4, Unity, and Godot, I’ve completed development of 5 games in my spare time over the past 2 years. I’m confident in my ability to pick up existing codebases quickly to achieve desired results.

      • Baltimore, MD
      • Email
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      FEATURED PROJECT

      Telekinetic Dodgeball

      Multiplayer first-person shooter dodgeball game

      Unreal Engine 4
      PC
      Telekinetic Dodgeball preview
      FEATURED PROJECT

      Dodgeball 2D

      Multiplayer 2D dodgeball game

      Unity
      PC
      Dodgeball 2D preview

      Cashier Guy

      5-minute math-survival escalation game

      Godot
      PC
      Cashier Guy preview

      Slime Volleyball

      Local multiplayer volleyball game

      Unity
      Godot
      PC
      Slime Volleyball preview
      • Follow:
      • GitHub
      © 2022 James S. Wang.